• Award$350
  • Entries12
  • Creatives2

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LET ME TELL YOU ABOUT US:

We are a small game development company based in Chicago that is in need of a artist to do graphics for some action games we are working on.

In the first game the player is in a micro-submarine inside a mutant creature (see the image links before to see what the game currently looks like).

We have an immediate need to get art done for this first game, and are hoping to find an artist who would like to work on future game projects as well. We want someone who can supply some of their own creative vision and come up with there own ideas.

These screenshots show the current state of the game. We want better and more consistent enemy designs. The submarine should look more high-tech/industrial.

http://bighost.s3.amazonaws.com/img/scre...

http://bighost.s3.amazonaws.com/img/scre...

http://bighost.s3.amazonaws.com/img/scre...

HERE IS WHAT WE NEED:

The assets we need for this award:

-Two backgrounds that look like the inside of different organs (including the short scrolling top and bottom cap as a separate image so this makes 4 images total and they need to be horizontally tilable)

-7 enemy type that should look like virus/bacteria/organisms etc (roughly match the sizes of the enemies in the screenshots). These can be animated or not if they look OK moving as a still image.

-Two GUI messages that will appear on the screen at certain times: "Game Over" and "Level Complete"

-Player submarine

-Harpoon that the sub launches

-Reddish liquid texture overlay for one level (see screen-shots below)

OUR TARGET AUDIENCE IS:

Young male videogame players

WE LIKE THESE DESIGNS:

Art style:

-Semi photo-realistic (not cartoony, can be a bit stylized. Does not have to be real organisms, submarine, etc.)

-High-tech new future look for the submarine

-We like the darker-red flesh looking texture shown in two of the screens, but if you feel something else would be better that's fine too

-Enemies can be animated or just be a single image if the art looks alright that way

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