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Starts:28-Jul-14 6:58 p.m. GMT
Ends:18-Aug-14 11:59 p.m. GMT
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We sell software to mobile developers that saves them time and money when developing delightful cross-platform apps. Our technology powers many best selling titles on iOS and Android.
Here is our current product line:
Cocos2D, an open source, cross platform, high performance, powerful animation and physics engine for building 2D games for iOS and Android in Objective-C and Swift.
SpriteBuilder, an open source, Mac only, powerful interface designer that includes a tileless editor, physics editor, particle systems editor, effects editor, and more. SpriteBuilder integrates with the Xcode development environment, bridging the gap between designers and developers to enable rapid development of 2D games in Objective-C and Swift.
Apportable, a high performance compiler that builds Objective-C source code to run on Android. Apportable can be used to run iOS apps for Android without extensive changes to the original Objective-C or C++ code. The code runs very fast and "close to the metal" because there's no virtualization or translation.
Although our product line is currently focused on game developers, we plan to introduce new products over time that appeal to non-game developers.
I will accept a .com with an acceptable variation on the exact name
Software and InfoTech
Mobile software developers who develop mobile apps on a Mac and like to use native Mac languages (Objective-C, Swift) and the Mac development tools such as Xcode
Tools- we provide development tools for mobile app and game developers.
Community- our products bring a community of developers together.
Tinkerers- we are innovative craftsmen and women of coding. We consider our work as art and we want to do the best job so our products can help developers do their best.
Xamarin, Unity, and Unreal 4
Others competitors include CryEngine, GameMaker, Havok Vision, Project Anarchy, Marmalade, GameSalad. The name should not be confusingly similar to any of these.
The spirit of a developer, playful but focused.
Collaboration, bare metal, developers
We love working with developers in the games industry as well as getting apps out in other industries.