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Splash/game graphic
a
small website (uncoded)
project by
judegomila
Gallery
Details
Activity
Award
$500
Ended 24-May-08
This project is complete.
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Buyer Comments
Awhile ago
angrypuppy
creative
Entry Comment
12-Jun-08, 11:19pm
GMT
my idea has been taken
angrypuppy
creative
Project Comment
12-Jun-08, 11:08pm
GMT
Pretty much stole my whole concept. I guess thats the way designers work. Im gonna start doing that i suppose.
carolina
creative
Entry
24-May-08, 2:54am
GMT
=)
judegomila
buyer
Project Comment
23-May-08, 5:37pm
GMT
Important: We have moved the end date forward by a couple of days.. Any further posts must be made within 24 hours! Many thanks for all the hard work out there!
judegomila
buyer
Project Update
22-May-08, 12:34pm
GMT
Correction: 2-4 pixel TALL horizontal bar.
judegomila
buyer
Project Update
22-May-08, 10:48am
GMT
Slight amendments:
Could we have a little countdown progress bar 2-4 pixel wide horizontal bar. This countdown bar will represent the amount of time that the user has left to memorise the number before it disappears. This should be put at the bottom of the numbers box.
It would be nice ...(
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)
gosquared
creative
Project Comment
19-May-08, 2:21pm
GMT
Ahhhhh, I get it - so you raise the raindrops even if they get the number wrong. And if they get a number wrong they go down a level.
I assumed the level was proportionate to the number of raindrops raised.
Thanks! I'll see what I can do :D
judegomila
buyer
Project Comment
19-May-08, 1:00pm
GMT
I don't reall want the level indicator to be represented as water. We want the amount of water captured to be represented as water filling up and the level indicator to be represented as a bar. Otherwise the amount captured is confused with the level. Users may fall levels if they ...(
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gosquared
creative
Entry Comment
19-May-08, 12:22pm
GMT
Many thanks for the comments!
I chose to design the level indicator in that shape as it was an efficient use of space in the droplet design. I tried a few other layouts, and that was the best way of working with the awkward droplet shape.
I think it would be clearer when ...(
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judegomila
buyer
Entry Score
19-May-08, 12:06pm
GMT
If there was a 4.5 this would be 4.5 on the score. Is there any way you can change the level indicator to make it glasses of water like in the other design. Looking real good and 8 days to go!
4
judegomila
buyer
Entry Score
19-May-08, 12:04pm
GMT
I like the idea of a glass of water filling up to visually demonstrate how much the user has donated. The helpthirst logo is a bit wrong. Capitals then lack of capitals and using two drops instead of one doesn't look quite right. It would be nice if you could ...(
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3
judegomila
buyer
Entry Score
19-May-08, 11:57am
GMT
I like the droplet keypad better than before. the enter button is better. Level indicator is a bit unclear
4
gosquared
creative
Entry
18-May-08, 12:51am
GMT
Here is a little more detail for the Aqua (Droplet) design.
I have added an example of how a hovered/selected element of the navigation area would look like.
Also, when you hover over the level indicator at the top of the raindrop, the numerical level indicator on the left glows blue, and (possibly) ...(
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)
erikajanek
creative
Entry
17-May-08, 12:53am
GMT
Here is my initial concept. I look forward to your thoughts.
gosquared
creative
Entry
16-May-08, 1:44pm
GMT
Another version of the Aqua design, this time with suggested developments including the droplet numerical keypad, and level indicator.
The level indicator would be animated with a nice bounce of the blue, as if the white triangle at the top of the droplet were being filled up with water.
Upon hover over the ...(
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angrypuppy
creative
Entry
16-May-08, 1:10pm
GMT
changes made v2
judegomila
buyer
Project Comment
15-May-08, 10:07pm
GMT
Age group: We want to make it appealing to the widest possible age group. From 14-30 Will be the core group. But it would be good if the 30+ market could use the game as well. Many thanks, Jude
sarahdesignedit
creative
Project Comment
15-May-08, 5:28pm
GMT
What age group is this game aiming at?
Thank you!
sangeight
creative
Entry Comment
15-May-08, 3:19pm
GMT
Thanks for the feedback. Any thing you'd like to improve or changed, let me know
And that is not a photo btw. :D
judegomila
buyer
Entry Score
15-May-08, 1:51pm
GMT
Its much better than the original. The layout is clearer and I like the use of a photo image at the bottom. The green level indicated is a cool feature we had not thought about.
4
sangeight
creative
Entry
15-May-08, 1:10pm
GMT
Few modifications done, Added the green and earth tone. let me know what you think.
Full:
http://i13.photobucket.com/albums/a284/nonamefaces/HelpThirstEntry1b.jpg
judegomila
buyer
Entry Score
15-May-08, 7:23am
GMT
Thanks for the improvements.
4
judegomila
buyer
Project Update
15-May-08, 7:07am
GMT
We would also like to see submissions that have photo realistic elements. If they are then the material must be copyright free or on an extended license to us and in line with copyright law. Also possibly the use of some earthy colours, a warm playful, charity feel. We would like ...(
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judegomila
buyer
Entry Score
15-May-08, 7:03am
GMT
Like the menu bar. I like the use of the symbol as the 'dot' in the keyboard. The keypad is not as themed as some of the other submissions. Not sure about the orange colour. Maybe green or a different shade of orange. The proportions of the level box to ...(
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3
sangeight
creative
Entry
14-May-08, 10:37pm
GMT
Hello there!
Here goes my Entry. THe logo is a simply a droplet with the '+' sign meaning help. It also means add more droplets which makes is related to the game's objective/goal.
Full Preview:
http://i13.photobucket.com/albums/a284/nonamefaces/HelpThirstEntry1a.jpg
I tried to create and underwater feel by using the bg Gradients. And also tried to give the focus ...(
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