Splash/game graphic

Award
$500
Ended 24-May-08
This project is complete.
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Awhile ago
angrypuppy creative
Entry Comment 12-Jun-08, 11:19pm GMT

my idea has been taken
angrypuppy creative
Project Comment 12-Jun-08, 11:08pm GMT

Pretty much stole my whole concept. I guess thats the way designers work. Im gonna start doing that i suppose.
carolina creative
Entry 24-May-08, 2:54am GMT

=)
judegomila buyer
Project Comment 23-May-08, 5:37pm GMT

Important: We have moved the end date forward by a couple of days.. Any further posts must be made within 24 hours! Many thanks for all the hard work out there!
judegomila buyer
Project Update 22-May-08, 12:34pm GMT

Correction: 2-4 pixel TALL horizontal bar.
judegomila buyer
Project Update 22-May-08, 10:48am GMT

Slight amendments:

Could we have a little countdown progress bar 2-4 pixel wide horizontal bar. This countdown bar will represent the amount of time that the user has left to memorise the number before it disappears. This should be put at the bottom of the numbers box.

It would be nice ...(more)
gosquared creative
Project Comment 19-May-08, 2:21pm GMT

Ahhhhh, I get it - so you raise the raindrops even if they get the number wrong. And if they get a number wrong they go down a level.

I assumed the level was proportionate to the number of raindrops raised.

Thanks! I'll see what I can do :D
judegomila buyer
Project Comment 19-May-08, 1:00pm GMT

I don't reall want the level indicator to be represented as water. We want the amount of water captured to be represented as water filling up and the level indicator to be represented as a bar. Otherwise the amount captured is confused with the level. Users may fall levels if they ...(more)
gosquared creative
Entry Comment 19-May-08, 12:22pm GMT

Many thanks for the comments!

I chose to design the level indicator in that shape as it was an efficient use of space in the droplet design. I tried a few other layouts, and that was the best way of working with the awkward droplet shape.

I think it would be clearer when ...(more)
judegomila buyer
Entry Score 19-May-08, 12:06pm GMT

If there was a 4.5 this would be 4.5 on the score. Is there any way you can change the level indicator to make it glasses of water like in the other design. Looking real good and 8 days to go!
  • 4
judegomila buyer
Entry Score 19-May-08, 12:04pm GMT

I like the idea of a glass of water filling up to visually demonstrate how much the user has donated. The helpthirst logo is a bit wrong. Capitals then lack of capitals and using two drops instead of one doesn't look quite right. It would be nice if you could ...(more)
  • 3
judegomila buyer
Entry Score 19-May-08, 11:57am GMT

I like the droplet keypad better than before. the enter button is better. Level indicator is a bit unclear
  • 4
gosquared creative
Entry 18-May-08, 12:51am GMT

Here is a little more detail for the Aqua (Droplet) design.

I have added an example of how a hovered/selected element of the navigation area would look like.

Also, when you hover over the level indicator at the top of the raindrop, the numerical level indicator on the left glows blue, and (possibly) ...(more)
erikajanek creative
Entry 17-May-08, 12:53am GMT

Here is my initial concept. I look forward to your thoughts.
gosquared creative
Entry 16-May-08, 1:44pm GMT

Another version of the Aqua design, this time with suggested developments including the droplet numerical keypad, and level indicator.

The level indicator would be animated with a nice bounce of the blue, as if the white triangle at the top of the droplet were being filled up with water.

Upon hover over the ...(more)
angrypuppy creative
Entry 16-May-08, 1:10pm GMT

changes made v2
judegomila buyer
Project Comment 15-May-08, 10:07pm GMT

Age group: We want to make it appealing to the widest possible age group. From 14-30 Will be the core group. But it would be good if the 30+ market could use the game as well. Many thanks, Jude
sarahdesignedit creative
Project Comment 15-May-08, 5:28pm GMT

What age group is this game aiming at?

Thank you!
sangeight creative
Entry Comment 15-May-08, 3:19pm GMT

Thanks for the feedback. Any thing you'd like to improve or changed, let me know
And that is not a photo btw. :D
judegomila buyer
Entry Score 15-May-08, 1:51pm GMT

Its much better than the original. The layout is clearer and I like the use of a photo image at the bottom. The green level indicated is a cool feature we had not thought about.
  • 4
sangeight creative
Entry 15-May-08, 1:10pm GMT

Few modifications done, Added the green and earth tone. let me know what you think.

Full:
http://i13.photobucket.com/albums/a284/nonamefaces/HelpThirstEntry1b.jpg
judegomila buyer
Entry Score 15-May-08, 7:23am GMT

Thanks for the improvements.
  • 4
judegomila buyer
Project Update 15-May-08, 7:07am GMT

We would also like to see submissions that have photo realistic elements. If they are then the material must be copyright free or on an extended license to us and in line with copyright law. Also possibly the use of some earthy colours, a warm playful, charity feel. We would like ...(more)
judegomila buyer
Entry Score 15-May-08, 7:03am GMT

Like the menu bar. I like the use of the symbol as the 'dot' in the keyboard. The keypad is not as themed as some of the other submissions. Not sure about the orange colour. Maybe green or a different shade of orange. The proportions of the level box to ...(more)
  • 3
sangeight creative
Entry 14-May-08, 10:37pm GMT

Hello there!
Here goes my Entry. THe logo is a simply a droplet with the '+' sign meaning help. It also means add more droplets which makes is related to the game's objective/goal.

Full Preview:
http://i13.photobucket.com/albums/a284/nonamefaces/HelpThirstEntry1a.jpg

I tried to create and underwater feel by using the bg Gradients. And also tried to give the focus ...(more)